Graphic novel review: Assassin’s Creed: Brahman
By Brenden Fletcher, Karl Kerschl, and Cameron Stewart
I really enjoyed this. The modern plot takes place more around the Black Flag and later games, where Abstergo is a front for the Templars and their virtual reality games are them stealthily crowd-sourcing information and puzzle-solving. In this comic, they are using their VR to read and upload users’ DNA so that they can track down certain family lines and use those people to find pieces of Eden and whatnot. The main character is tangentially related to the Templar/Assassin conflict through his heritage, and this causes him a lot of problems.
The animus portions of the comic take place in India, during English colonialism. It’s really kind of a cool setting, though you don’t get a whole lot of history in the story, but the published version I have has a short section at the back talking about the inspiration. It’s neat, and something new to the series.
Because of the setting, the art ended up being a lot more colorful and vibrant. I actually liked the art and the character designs a lot more than the other Assassin’s Creed comics. I felt they were a lot more visually interesting and appealing. I also felt like the characters themselves allowed for a lot more emotion and vibrancy. The style felt a little bit more… well, stylistic than the previous comics? I’m not sure if that’s really true or if they were just drawn with more emotive expressions and body language. Quite nice, and I’m really disappointed they didn’t take the opportunity to have some really ‘splashy’ cover-art. I like seeing the different designs of the Assassins’ A, but it’s a little too minimalist to be an interesting cover.
Violence. Brief sexuality.